Внедрение программы обучения Tableau в inDriver

Всем привет! Хочу поделиться новостями о том, как развивается BI-платформа в inDriver. Сегодня расскажу, как мы внедрили программу обучения Tableau в компании, чтобы развивать нашу self-service аналитику и децентрализовать процесс анализа данных. 

Перед тем, как начать рассказ про наш тернистый путь из проб, ошибок и успехов, хочу сделать небольшое лирическое отступление о том, из каких больших структурных блоков состоит наша BI-платформа. Их 3 — архитектура, self-service и репортинг. Подробнее о каждом блоке я буду рассказывать в этой и следующих статьях. 

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Внедрение программы обучения Tableau в inDriver
Source: geektimes

Audio API Quick Start Guide: Playing and Recording Sound on Linux, Windows, FreeBSD and macOS

Hearing is one of the few basic senses that we humans have along with the other our abilities to see, smell, taste and touch. If we couldn’t hear, the world as we know it would be less interesting and colorful to us. It would be a total silence — a scary thing, even to imagine. And speaking makes our life so much fun, because what else can be better than talking to our friends and family? Also, we’re able to listen to our favorite music wherever we are, thanks to computers and headphones. With the help of tiny microphones integrated into our phones and laptops we are now able to talk to the people around the world from any place with an Internet connection. But computer hardware alone isn’t enough — it is computer software that really defines the way how and when the hardware should operate. Operating Systems provide the means for that to the apps that want to use computer’s audio capabilities. In real use-cases audio data usually goes the long way from one end to another, being transformed and (un)compressed on-the-fly, attenuated, filtered, and so on. But in the end it all comes down to just 2 basic processes: playing the sound or recording it.

Today we’re going to discuss how to make use of the API that popular OS provide: this is an essential knowledge if you want to create an app yourself which works with audio I/O. But there’s just one problem standing on our way: there is no single API that all OS support. In fact, there are completely different API, different approaches, slightly different logic. We could just use some library which solves all those problems for us, but in that case we won’t understand what’s really going on under the hood — what’s the point? But humans are built the way that we sometimes want to dig a little bit deeper, to learn a little bit more than what just lies on the surface. That’s why we’re going to learn the API that OS provide by default: ALSA (Linux), PulseAudio (Linux), WASAPI (Windows), OSS (FreeBSD), CoreAudio (macOS).

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Audio API Quick Start Guide: Playing and Recording Sound on Linux, Windows, FreeBSD and macOS
Source: geektimes

The Significance of In-app Messaging Applications in your Digital Business

In-app messages are targeted notifications sent to customers/ users while they are active on the website or mobile application. They are a very effective way to engage customers as they are already within the application looking for specific information. In-app chat applications help connect better with the users and improve user retention as they are timely and targeted. 

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The Significance of In-app Messaging Applications in your Digital Business
Source: geektimes

Android for electronics design engineers

There is a list of well-known electronics design tools for Android which can be found in every review for the last 10 years: “Electrodoc”, “Every Circuit”, “Droid Tesla”, “Electronics Toolbox”, “RF & Microwave Toolbox” and so on. Also, there is a lot of trash on the market that turns finding a good tool into a quest.

This short review is about an unknown but cool tool “Circuit Calculator” working on Android devices and intended for professional electronics designers.

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Android for electronics design engineers
Source: geektimes

Riddles of the fast Fourier transform

• The method of phase-magnitude interpolation (PMI)

• Accurate measure of frequency, magnitude and phase of signal harmonics

• Detection of resonances

The Fast Fourier Transform (FFT) algorithm is an important tool for analyzing and processing signals of various nature.

It allows to reconstruct magnitude and phase spectrum of a signal into the frequency domain by magnitude sample into the time domain, while the method is computationally optimized with modest memory consumption.

Although there is not losing of any information about the signal during the conversion process (calculations are reversible up to rounding), the algorithm has some peculiarities, which hinder high-precision analysis and fine processing of results further.

The article presents an effective way to overcome such «inconvenient» features of the algorithm.

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Riddles of the fast Fourier transform
Source: geektimes

Analysis of UE5 Rendering Technology: Nanite

After Epic released the UE5 technology demo at the beginning of 2021, the discussion about UE5 has never stopped. Related technical discussions mainly centered on two new features: global illumination technology Lumen and extremely high model detail technology Nanite. There have been some articles [1 ][2] analyzing Nanite technology in more detail. This article mainly starts from the RenderDoc analysis and source code of UE5, combined with some existing technical data, aims to provide an intuitive and overview understanding of Nanite, and clarify its algorithm principles and design ideas, without involving too many source code level Implementation details.

 

https://blog.en.uwa4d.com/2022/02
Analysis of UE5 Rendering Technology: Nanite
Source: geektimes

Introducing into calamares bootloader

Overview

Sometimes all of us need to make a graphical installer for one’s own linux distro. It goes without saying that you are able to use a distro-specific installer like Anaconda for RedHat-based or DebianInstaller for debian-based. On the other hand Calamares is a graphical installer which is not aligned with only one package manager.

I want to share my experience how to make a universal install solution with GUI. I did not find any complete article about it, hence, I reinvented the wheel.

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Introducing into calamares bootloader
Source: geektimes

UE5 Lumen Implementation Analysis

Lumen is UE5’s GI system, it is different from the traditional real-time GI which only includes the contribution of indirect diffuse reflection. It also includes indirect diffuse reflection and indirect highlight, providing a new set of complete indirect lighting. Lumen supports both hardware-based RTX and software-based Trace algorithms. The starting point of this article is that Lumen GI uses the process, algorithm, and data structure analysis of indirect diffuse reflection part based on software Trace to understand the basic principle and operation mechanism of Lumen from a macro perspective.

 

The core of Lumen includes the following parts:

Read more https://blog.en.uwa4d.com/2022/0
UE5 Lumen Implementation Analysis
Source: geektimes

Unity Performance Optimization Ⅵ: Resource Memory Leak

Today, we will share some knowledge points related to resource memory leak. A memory leak is the most common issue that we continuously see and also are afraid of. What is the reason behind it? Because we can’t predict the extent of the leak before we locate the leak bottleneck, we had no idea whether it will burst out at a certain moment on the line. We have received feedback from developers that their players had no problem playing for half an hour, but they would get more and more stuck after 3 to 4 hours of playing, which they never expected before. How can it be solved? Today’s sharing will answer such questions.

UWA’s GOT Online-Assets report has a resource occupancy trend chart. If there is a rising trend like the one below, you must pay special attention.

Read more at blog dot en dot uwa4d dot com
Unity Performance Optimization Ⅵ: Resource Memory Leak
Source: geektimes